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ScenarioDifferenceVO

Properties

Name Type Description Notes
IsDefault Pointer to bool Identify whether the current scene is the default scenario. [optional]
Name Pointer to string Scenario name should contain 1 to 128 visible ASCII characters. [optional]

Methods

NewScenarioDifferenceVO

func NewScenarioDifferenceVO() *ScenarioDifferenceVO

NewScenarioDifferenceVO instantiates a new ScenarioDifferenceVO object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewScenarioDifferenceVOWithDefaults

func NewScenarioDifferenceVOWithDefaults() *ScenarioDifferenceVO

NewScenarioDifferenceVOWithDefaults instantiates a new ScenarioDifferenceVO object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetIsDefault

func (o *ScenarioDifferenceVO) GetIsDefault() bool

GetIsDefault returns the IsDefault field if non-nil, zero value otherwise.

GetIsDefaultOk

func (o *ScenarioDifferenceVO) GetIsDefaultOk() (*bool, bool)

GetIsDefaultOk returns a tuple with the IsDefault field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetIsDefault

func (o *ScenarioDifferenceVO) SetIsDefault(v bool)

SetIsDefault sets IsDefault field to given value.

HasIsDefault

func (o *ScenarioDifferenceVO) HasIsDefault() bool

HasIsDefault returns a boolean if a field has been set.

GetName

func (o *ScenarioDifferenceVO) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *ScenarioDifferenceVO) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *ScenarioDifferenceVO) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *ScenarioDifferenceVO) HasName() bool

HasName returns a boolean if a field has been set.

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