NodeInfoVO
Properties
| Name | Type | Description | Notes |
|---|---|---|---|
| CurrentNode | Pointer to string | [optional] | |
| ManagedDevices | Pointer to int32 | [optional] | |
| ManagedSites | Pointer to int32 | [optional] | |
| NodeName | Pointer to string | [optional] | |
| Role | Pointer to string | [optional] | |
| Status | Pointer to string | [optional] | |
| SystemTime | Pointer to int64 | [optional] |
Methods
NewNodeInfoVO
func NewNodeInfoVO() *NodeInfoVO
NewNodeInfoVO instantiates a new NodeInfoVO object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewNodeInfoVOWithDefaults
func NewNodeInfoVOWithDefaults() *NodeInfoVO
NewNodeInfoVOWithDefaults instantiates a new NodeInfoVO object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetCurrentNode
func (o *NodeInfoVO) GetCurrentNode() string
GetCurrentNode returns the CurrentNode field if non-nil, zero value otherwise.
GetCurrentNodeOk
func (o *NodeInfoVO) GetCurrentNodeOk() (*string, bool)
GetCurrentNodeOk returns a tuple with the CurrentNode field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetCurrentNode
func (o *NodeInfoVO) SetCurrentNode(v string)
SetCurrentNode sets CurrentNode field to given value.
HasCurrentNode
func (o *NodeInfoVO) HasCurrentNode() bool
HasCurrentNode returns a boolean if a field has been set.
GetManagedDevices
func (o *NodeInfoVO) GetManagedDevices() int32
GetManagedDevices returns the ManagedDevices field if non-nil, zero value otherwise.
GetManagedDevicesOk
func (o *NodeInfoVO) GetManagedDevicesOk() (*int32, bool)
GetManagedDevicesOk returns a tuple with the ManagedDevices field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetManagedDevices
func (o *NodeInfoVO) SetManagedDevices(v int32)
SetManagedDevices sets ManagedDevices field to given value.
HasManagedDevices
func (o *NodeInfoVO) HasManagedDevices() bool
HasManagedDevices returns a boolean if a field has been set.
GetManagedSites
func (o *NodeInfoVO) GetManagedSites() int32
GetManagedSites returns the ManagedSites field if non-nil, zero value otherwise.
GetManagedSitesOk
func (o *NodeInfoVO) GetManagedSitesOk() (*int32, bool)
GetManagedSitesOk returns a tuple with the ManagedSites field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetManagedSites
func (o *NodeInfoVO) SetManagedSites(v int32)
SetManagedSites sets ManagedSites field to given value.
HasManagedSites
func (o *NodeInfoVO) HasManagedSites() bool
HasManagedSites returns a boolean if a field has been set.
GetNodeName
func (o *NodeInfoVO) GetNodeName() string
GetNodeName returns the NodeName field if non-nil, zero value otherwise.
GetNodeNameOk
func (o *NodeInfoVO) GetNodeNameOk() (*string, bool)
GetNodeNameOk returns a tuple with the NodeName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetNodeName
func (o *NodeInfoVO) SetNodeName(v string)
SetNodeName sets NodeName field to given value.
HasNodeName
func (o *NodeInfoVO) HasNodeName() bool
HasNodeName returns a boolean if a field has been set.
GetRole
func (o *NodeInfoVO) GetRole() string
GetRole returns the Role field if non-nil, zero value otherwise.
GetRoleOk
func (o *NodeInfoVO) GetRoleOk() (*string, bool)
GetRoleOk returns a tuple with the Role field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetRole
func (o *NodeInfoVO) SetRole(v string)
SetRole sets Role field to given value.
HasRole
func (o *NodeInfoVO) HasRole() bool
HasRole returns a boolean if a field has been set.
GetStatus
func (o *NodeInfoVO) GetStatus() string
GetStatus returns the Status field if non-nil, zero value otherwise.
GetStatusOk
func (o *NodeInfoVO) GetStatusOk() (*string, bool)
GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetStatus
func (o *NodeInfoVO) SetStatus(v string)
SetStatus sets Status field to given value.
HasStatus
func (o *NodeInfoVO) HasStatus() bool
HasStatus returns a boolean if a field has been set.
GetSystemTime
func (o *NodeInfoVO) GetSystemTime() int64
GetSystemTime returns the SystemTime field if non-nil, zero value otherwise.
GetSystemTimeOk
func (o *NodeInfoVO) GetSystemTimeOk() (*int64, bool)
GetSystemTimeOk returns a tuple with the SystemTime field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetSystemTime
func (o *NodeInfoVO) SetSystemTime(v int64)
SetSystemTime sets SystemTime field to given value.
HasSystemTime
func (o *NodeInfoVO) HasSystemTime() bool
HasSystemTime returns a boolean if a field has been set.