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NodeInfoVO

Properties

Name Type Description Notes
CurrentNode Pointer to string [optional]
ManagedDevices Pointer to int32 [optional]
ManagedSites Pointer to int32 [optional]
NodeName Pointer to string [optional]
Role Pointer to string [optional]
Status Pointer to string [optional]
SystemTime Pointer to int64 [optional]

Methods

NewNodeInfoVO

func NewNodeInfoVO() *NodeInfoVO

NewNodeInfoVO instantiates a new NodeInfoVO object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewNodeInfoVOWithDefaults

func NewNodeInfoVOWithDefaults() *NodeInfoVO

NewNodeInfoVOWithDefaults instantiates a new NodeInfoVO object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetCurrentNode

func (o *NodeInfoVO) GetCurrentNode() string

GetCurrentNode returns the CurrentNode field if non-nil, zero value otherwise.

GetCurrentNodeOk

func (o *NodeInfoVO) GetCurrentNodeOk() (*string, bool)

GetCurrentNodeOk returns a tuple with the CurrentNode field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCurrentNode

func (o *NodeInfoVO) SetCurrentNode(v string)

SetCurrentNode sets CurrentNode field to given value.

HasCurrentNode

func (o *NodeInfoVO) HasCurrentNode() bool

HasCurrentNode returns a boolean if a field has been set.

GetManagedDevices

func (o *NodeInfoVO) GetManagedDevices() int32

GetManagedDevices returns the ManagedDevices field if non-nil, zero value otherwise.

GetManagedDevicesOk

func (o *NodeInfoVO) GetManagedDevicesOk() (*int32, bool)

GetManagedDevicesOk returns a tuple with the ManagedDevices field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetManagedDevices

func (o *NodeInfoVO) SetManagedDevices(v int32)

SetManagedDevices sets ManagedDevices field to given value.

HasManagedDevices

func (o *NodeInfoVO) HasManagedDevices() bool

HasManagedDevices returns a boolean if a field has been set.

GetManagedSites

func (o *NodeInfoVO) GetManagedSites() int32

GetManagedSites returns the ManagedSites field if non-nil, zero value otherwise.

GetManagedSitesOk

func (o *NodeInfoVO) GetManagedSitesOk() (*int32, bool)

GetManagedSitesOk returns a tuple with the ManagedSites field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetManagedSites

func (o *NodeInfoVO) SetManagedSites(v int32)

SetManagedSites sets ManagedSites field to given value.

HasManagedSites

func (o *NodeInfoVO) HasManagedSites() bool

HasManagedSites returns a boolean if a field has been set.

GetNodeName

func (o *NodeInfoVO) GetNodeName() string

GetNodeName returns the NodeName field if non-nil, zero value otherwise.

GetNodeNameOk

func (o *NodeInfoVO) GetNodeNameOk() (*string, bool)

GetNodeNameOk returns a tuple with the NodeName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetNodeName

func (o *NodeInfoVO) SetNodeName(v string)

SetNodeName sets NodeName field to given value.

HasNodeName

func (o *NodeInfoVO) HasNodeName() bool

HasNodeName returns a boolean if a field has been set.

GetRole

func (o *NodeInfoVO) GetRole() string

GetRole returns the Role field if non-nil, zero value otherwise.

GetRoleOk

func (o *NodeInfoVO) GetRoleOk() (*string, bool)

GetRoleOk returns a tuple with the Role field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRole

func (o *NodeInfoVO) SetRole(v string)

SetRole sets Role field to given value.

HasRole

func (o *NodeInfoVO) HasRole() bool

HasRole returns a boolean if a field has been set.

GetStatus

func (o *NodeInfoVO) GetStatus() string

GetStatus returns the Status field if non-nil, zero value otherwise.

GetStatusOk

func (o *NodeInfoVO) GetStatusOk() (*string, bool)

GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetStatus

func (o *NodeInfoVO) SetStatus(v string)

SetStatus sets Status field to given value.

HasStatus

func (o *NodeInfoVO) HasStatus() bool

HasStatus returns a boolean if a field has been set.

GetSystemTime

func (o *NodeInfoVO) GetSystemTime() int64

GetSystemTime returns the SystemTime field if non-nil, zero value otherwise.

GetSystemTimeOk

func (o *NodeInfoVO) GetSystemTimeOk() (*int64, bool)

GetSystemTimeOk returns a tuple with the SystemTime field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSystemTime

func (o *NodeInfoVO) SetSystemTime(v int64)

SetSystemTime sets SystemTime field to given value.

HasSystemTime

func (o *NodeInfoVO) HasSystemTime() bool

HasSystemTime returns a boolean if a field has been set.

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