ModifyRoleVO
Properties
| Name | Type | Description | Notes |
|---|---|---|---|
| Name | string | Role name should contain 1 to 128 ASCII characters. | |
| Privilege | Pointer to RoleVO | [optional] |
Methods
NewModifyRoleVO
func NewModifyRoleVO(name string, ) *ModifyRoleVO
NewModifyRoleVO instantiates a new ModifyRoleVO object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewModifyRoleVOWithDefaults
func NewModifyRoleVOWithDefaults() *ModifyRoleVO
NewModifyRoleVOWithDefaults instantiates a new ModifyRoleVO object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetName
func (o *ModifyRoleVO) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
GetNameOk
func (o *ModifyRoleVO) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetName
func (o *ModifyRoleVO) SetName(v string)
SetName sets Name field to given value.
GetPrivilege
func (o *ModifyRoleVO) GetPrivilege() RoleVO
GetPrivilege returns the Privilege field if non-nil, zero value otherwise.
GetPrivilegeOk
func (o *ModifyRoleVO) GetPrivilegeOk() (*RoleVO, bool)
GetPrivilegeOk returns a tuple with the Privilege field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetPrivilege
func (o *ModifyRoleVO) SetPrivilege(v RoleVO)
SetPrivilege sets Privilege field to given value.
HasPrivilege
func (o *ModifyRoleVO) HasPrivilege() bool
HasPrivilege returns a boolean if a field has been set.