ListTabs
Properties
| Name | Type | Description | Notes |
|---|---|---|---|
| Cards | Pointer to []int32 | Card list displayed in Tab. Each number indicates a type of card. card should be a value as follows: 0: Controller Snapshot, 101: Alerts, 102: ISP Load, 103: L2TP/PPTP VPN, 104: Channel Distribution and Usage, 105: Most Active EAPs, 106: Most Active Switches, 108: WiFi/Switching Summary, 109: Traffic Distribution, 110: Traffic Activities, 111: Clients Distribution, 112: Retry Rate/Dropped Rate, 117: Top Device CPU/Memory Usage, 118: IPSEC VPN, 119: OPEN VPN, 120: SSL VPN, 200: Most Active Clients, 201: Longest client uptime, 202: Clients Freq Distribution, 203: Clients Activities, 204: Clients Association Activities, 205: Association Failures, 206: Clients Association Time Distribution, 207: Clients SSID Distribution, 208: Clients RSSI Distribution | [optional] |
| Id | Pointer to string | A unique identifier | [optional] |
| Name | Pointer to string | Name cannot be duplicated on the dashboard page, it should contain 1 to 64 characters. | [optional] |
| Type | Pointer to int32 | Type should be a value as follows: 1: Network; 2: Clients; 3: Customized. | [optional] |
Methods
NewListTabs
func NewListTabs() *ListTabs
NewListTabs instantiates a new ListTabs object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewListTabsWithDefaults
func NewListTabsWithDefaults() *ListTabs
NewListTabsWithDefaults instantiates a new ListTabs object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetCards
func (o *ListTabs) GetCards() []int32
GetCards returns the Cards field if non-nil, zero value otherwise.
GetCardsOk
func (o *ListTabs) GetCardsOk() (*[]int32, bool)
GetCardsOk returns a tuple with the Cards field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetCards
func (o *ListTabs) SetCards(v []int32)
SetCards sets Cards field to given value.
HasCards
func (o *ListTabs) HasCards() bool
HasCards returns a boolean if a field has been set.
GetId
func (o *ListTabs) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
GetIdOk
func (o *ListTabs) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetId
func (o *ListTabs) SetId(v string)
SetId sets Id field to given value.
HasId
func (o *ListTabs) HasId() bool
HasId returns a boolean if a field has been set.
GetName
func (o *ListTabs) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
GetNameOk
func (o *ListTabs) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetName
func (o *ListTabs) SetName(v string)
SetName sets Name field to given value.
HasName
func (o *ListTabs) HasName() bool
HasName returns a boolean if a field has been set.
GetType
func (o *ListTabs) GetType() int32
GetType returns the Type field if non-nil, zero value otherwise.
GetTypeOk
func (o *ListTabs) GetTypeOk() (*int32, bool)
GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetType
func (o *ListTabs) SetType(v int32)
SetType sets Type field to given value.
HasType
func (o *ListTabs) HasType() bool
HasType returns a boolean if a field has been set.