ModifyDisasterModeOpenApiVO
Properties
| Name | Type | Description | Notes |
|---|---|---|---|
| Status | Pointer to int32 | Format should be a value as follows: 1: disaster mode enable; 2: disaster mode disable | [optional] |
Methods
NewModifyDisasterModeOpenApiVO
func NewModifyDisasterModeOpenApiVO() *ModifyDisasterModeOpenApiVO
NewModifyDisasterModeOpenApiVO instantiates a new ModifyDisasterModeOpenApiVO object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewModifyDisasterModeOpenApiVOWithDefaults
func NewModifyDisasterModeOpenApiVOWithDefaults() *ModifyDisasterModeOpenApiVO
NewModifyDisasterModeOpenApiVOWithDefaults instantiates a new ModifyDisasterModeOpenApiVO object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetStatus
func (o *ModifyDisasterModeOpenApiVO) GetStatus() int32
GetStatus returns the Status field if non-nil, zero value otherwise.
GetStatusOk
func (o *ModifyDisasterModeOpenApiVO) GetStatusOk() (*int32, bool)
GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetStatus
func (o *ModifyDisasterModeOpenApiVO) SetStatus(v int32)
SetStatus sets Status field to given value.
HasStatus
func (o *ModifyDisasterModeOpenApiVO) HasStatus() bool
HasStatus returns a boolean if a field has been set.