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AddMonitorDeviceList

Properties

Name Type Description Notes
AddDeviceList Pointer to []MonitorDevice The device to be added to the monitor list [optional]

Methods

NewAddMonitorDeviceList

func NewAddMonitorDeviceList() *AddMonitorDeviceList

NewAddMonitorDeviceList instantiates a new AddMonitorDeviceList object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewAddMonitorDeviceListWithDefaults

func NewAddMonitorDeviceListWithDefaults() *AddMonitorDeviceList

NewAddMonitorDeviceListWithDefaults instantiates a new AddMonitorDeviceList object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetAddDeviceList

func (o *AddMonitorDeviceList) GetAddDeviceList() []MonitorDevice

GetAddDeviceList returns the AddDeviceList field if non-nil, zero value otherwise.

GetAddDeviceListOk

func (o *AddMonitorDeviceList) GetAddDeviceListOk() (*[]MonitorDevice, bool)

GetAddDeviceListOk returns a tuple with the AddDeviceList field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAddDeviceList

func (o *AddMonitorDeviceList) SetAddDeviceList(v []MonitorDevice)

SetAddDeviceList sets AddDeviceList field to given value.

HasAddDeviceList

func (o *AddMonitorDeviceList) HasAddDeviceList() bool

HasAddDeviceList returns a boolean if a field has been set.

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